Reality check: Your computer is most likely too weak to run VR headsets

Just 13 million PCs worldwide this year will have the graphics processing power necessary to render VR images properly, Nvidia warns.

Sourced through Scoop.it from: www.cnet.com

Just 13 million PCs worldwide this year will have the graphics processing power necessary to render VR images properly, Nvidia warns.  That is less than 1%  of the 1.43 billion computers expected to be in use this year, according to research firm Gartner data cited by Bloomberg.  “From 3D gaming to product design, to cinematic experiences and beyond,virtual reality promises to change the way we experience everyday things,” Nvidia said in an emailed statement. “Delivering VR is a complex challenge, especially since immersive VR requires seven times the graphics processing power compared to traditional 3D applications and games.”

See on Scoop.itInternet of Things – Technology focus

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